James Fenn
he/him
Enjoys writing software on loud keyboards. Starts too many projects. Consumes food.
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Recent articles
View allEntity Component System: The Perfect Solution to Reusable Code?
September 1, 2024•3,000 words
The ECS pattern is used by many game engines to create stateless, reusable game logic. But how does it work?
Minecraft Data Pack Programming: Scoreboard Usage
August 20, 2022•3,761 words
Learn data pack development in Minecraft - using player scoreboards, variables, and operations!
Minecraft Data Pack Programming: Command Syntax
June 15, 2022•2,972 words
Learn the beginnings of data pack development in Minecraft - using positions, entity selectors, and conditional logic in commands!
Minecraft Data Pack Programming: Introduction
June 14, 2022•2,316 words
Learn the beginnings of data pack development in Minecraft - using commands and functions to add custom behavior from scratch!