Posts
A forgotten C++ idiom revisited: pass-key
November 5, 2024•465 words
So you have a class, and you want to control who can create instances of it? Easy, make constructors private, and make friends with those who can c...
What are Signals?
November 1, 2024•2,638 words
Signals are seemingly everywhere today. So here's the question? What are they? Let's build an implementation ourselves to understand them better.
Web Fundamentals: Grid
September 18, 2024•2,066 words
In the fifth chapter of our series, we're going to be introduced to CSS grid, a well-known feature to display content, and used in almost every website you visit.
Web Fundamentals: CSS - The Basics
September 3, 2024•2,659 words
The second chapter in our front-end series. Let's delve right into the world of CSS, variables and selectors.
Web Fundamentals: HTML
September 3, 2024•1,644 words
The first chapter of this series offers an introductory dive into the box model, HTML defaults and semantic elements.
Entity Component System: The Perfect Solution to Reusable Code?
September 1, 2024•3,000 words
The ECS pattern is used by many game engines to create stateless, reusable game logic. But how does it work?